

Its also worth mentioning the game looks fantastic.

Particularly when the roles reverse, and he finds himself needing her more than she need him. Indeed, eventually Monkey starts to see the headband as a blessing that allows him to stay close to Trip. Suffice to say that at some point during Monkey's beat downs of the various mechanical monsters that the slavers send after them, and the wonderful world traversal through stunning environments, the two fall in love.

There are multiple twists to this unexpectedly romantic tale. Monkey isn’t too happy, and makes various theoretical threats on her life, but slowly an affection and respect grows. If you're not concerned with a storyline, to each his own, but that's why you don't understand why I would consider something like voice acting important.Having previously seen him in action, she realizes that this feral inhabitant of the wasteland probably won’t help willingly, and so she slaps on one of the slavers headbands – a device that will explode if the two are separated or if her heart stops. Along the same lines, the delivery of the storyline is important as well, and goes a long way to immerse you in the game world. You can say if I want to watch cinematics, why not watch a movie? But by that logic, if you want to just read subtitles, why not read a book?įor me, a quality storyline has a lot to do with whether or not I enjoy a game. But when it's acted by a high-quality cast including the likes of Andy Serkis, those parts are a joy and, yes, they add to the game. If you're not looking for a cinematic narrative, then don't play this game. I can read at least twice as fast as I can listen, so if games are cutscene-intensive I turn on subtitles and click straight through the 'voice acting' as soon as I've finished reading a line.ĭo people really sit there listening to people talk for half an hour between interactive parts of a game? Couldn't you just watch a movie instead? So because the game has voice acting, that means there's no gameplay?
